Reinforcement learning (RL) is the feedback loop that lets Treeova's agents get better over time without manual reconfiguration. Every closed trade is graded against the agent's own conviction at entry, and the resulting reward signal updates a per-agent posterior that biases future decisions.

    Technology

    Reinforcement Learning

    Reinforcement learning (RL) is the feedback loop that lets Treeova's agents get better over time without manual reconfiguration. Every closed trade is graded against the agent's own conviction at entry, and the resulting reward signal updates a per-agent posterior that biases future decisions.

    Quick definition

    A machine learning approach where Treeova's AI agents learn from the outcomes of past trades to improve future decision-making, adjusting conviction scores and strategy parameters over time.

    What the agent actually learns

    Each agent maintains a Bayesian posterior over the parameters it controls — tool weights, conviction thresholds, exit timing. A trade that closed profitably after a high-conviction entry reinforces the parameter set that produced it; an unprofitable trade with high conviction is a stronger negative signal than a small loss with low conviction. The RL writer aggregates these into stable per-knob priors.

    Integrity rails

    RL is only useful if the data is clean. Treeova's RL writer excludes runs that were guard-blocked, deduplicated, or budget-truncated from the learning population on the specific axes those events corrupt. This is what stops a runaway loop where the engine "learns" from its own failure modes — a common pitfall in naïve RL deployments.

    Where it shows up

    The reinforcement loop runs upstream of conviction scoring, position sizing, and the ASI Evolution Engine's candidate-promotion gate. Over weeks an agent's parameter signature drifts toward what actually works for its instrument and regime — an SPX iron-condor agent and a meme-stock momentum agent end up with very different equilibria.

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